21/06/2021 ore 18:50
With the arrival of the hottest season the players GeForce they will be able to make their days more sparkling with an avalanche of RTX games. Next-generation gaming technologies developed by NVIDIA enhance the gaming experience with stunning ray-traced image quality, increased performance with NVIDIA’s DLSS, and reduced latency with NVIDIA Reflex.
Below we indicate what were the latest news and what we should expect in the future:
- Earlier this month it was launched Necromunda: Hired Gun with the support of DLSS
- 3 June – No Man’s Sky obtained the DLSS
- June 11th – The Persistence received support for ray tracing and a patch for DLSS
- June 14 – Rainbow Six Siege was launched with DLSS support
- Chernobylite added DLSS in its latest Early Access update, ahead of the game’s official launch scheduled for July 28
- June 22 – Launch LEGO Builder’s Journey, the atmospheric puzzle game and is the world’s first Unity game to enjoy ray-tracing support
- June 29 – DLSS and ray-traced reflections will arrive on DOOM Eternal
- 1 July – Rust will receive the DLSS, which along with the NVIDIA Reflex, GeForce RTX gamers will enjoy the best gaming experience on Rust, with a faster level of performance and the most responsive gameplay ever
READ ALSO: Microsoft Edge allows tab sharing between Windows 10 and Android
The Plugin DLSS per Unreal Engine 5 (launched in Early Access last month), so they can easily add DLSS to their projects. The Plugin can be found in the Unreal Engine marketplace.
Small note for gamers Linux. Starting tomorrow June 22, NVIDIA’s DLSS support for Vulkan games will be available on Proton, allowing them to use the Tensor Core AI dedicated of their GeForce RTX GPUs to accelerate the frame rate in DOOM Eternal, No Man’s Sky e Wolfenstein: Youngblood. Support for titles DirectX powered by DLSS running through Proton will arrive in the fall.
Stay tuned for future updates, because the season has just begun and we can see on the horizon Red Dead Redemption 2.