Cyberpunk 2077: patch 1.23 fixes many problems

The life of Cyberpunk 2077 has been too hard starting from the day most awaited by many fans, or day one. That moment abruptly changed the players’ opinion of the game, discovering that all that glitters was not really gold. From that moment on, the guys from CD Projekt RED got to work for improve the title as you go, releasing various corrective patches over the months on the various not-so-convincing aspects of the game.

With the release of Cyberpunk 2077 patch 1.23, CD Projekt RED today released the patch notes that includes all the information necessary to understand what and how it was fixed within the much talked about game. The more numerous corrections have been made in the missions and in the various side quests. The list is truly endless and a large number of missions have been touched up, especially the main ones.

In addition there are general corrections also regarding it the more general experiences of Cyberpunk 2077. For example: Fixed an issue where, by killing an NPC and stealing his car, the body could get stuck in the vehicle and now Adam Smasher no longer takes damage during animations in his attack phases. We also fixed an issue where putting down an NPC’s body would cause too much destruction, and finally the CataResist cyberware should now work properly.

The fixes don’t end there at all, as Cyberpunk 2077 patch 1.23 also fixes some graphics issues, performance stability issues, and some issues specific to the PC and Xbox platforms. We don’t know when the next fixes will arrive, but it is possible that over the next few months the guys from CD Projekt RED will be able to reveal what will be fixed with new patches.

In addition to the game, on Amazon you can also buy the beautiful official artbook called The World of Cyberpunk 2077. You can buy it at an affordable price at this address.

Source

Cyberpunk patch fixes problems

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