Ratchet & Clank: Rift Apart will turn on PS5 a 60 fps also with ray tracing activated thanks to a specific performance mode, available from day one via update.
The announcement comes directly from Insomniac Games, who also published a short video on Twitter to show the performance mode of Ratchet & Clank: Rift Apart in action.
Through a update in short, the new chapter of the series coming out on PlayStation 5 will offer users three different graphics modes:
- 4K dinamici a 30 fps con ray tracing
- 4K dinamici a 60 fps con ray tracing
- Dynamic 4K at 60fps without ray tracing
It will be really interesting to find out what the game’s performances will really be in the various modes and how, in particular, the mechanics of the dimensional gates will behave, which changes the scenario in an instant.
Well, it’s very close now: we will find out how things are starting from 11 June, when Ratchet & Clank: Rift Apart will finally be available in stores, of course exclusively on PS5.