Seitaro Kimura, producer of the eFootball PES series, commented on the performance of PS5, calling them incredible. He also explained that the goal, with PES 2022, is to get as close as possible to the fotorealismo. Here are his words, shared through an interview with PLAY magazine (number 2).
Kimura said: “Le performance of PS5 they are incredible, and while reaping the benefits, we have faced many challenges and believe we are close to the ‘next level’. In any case, no matter how good the performance of the PS5 is, there are various restrictions and therefore I think the road to the ‘next level’ is difficult to walk. This is because we aim for a type of ‘photorealism’ that is the exact reproduction of the real world. This includes the atmosphere of the stadium and the enthusiastic fans, the passionate facial expressions of the players, the textures of the skin and hair, the movement of the muscles and sweat. Even the seams of the uniforms. ”
“I think the point is to recreate the world itself: you should reach a live-action level, but by itself it would be an inorganic and imperfect world. fotorealismo must be completed by adding various elements to impress users. Fans know what the players look like, have seen other fans in the stadium, have experienced the atmosphere of the stadium firsthand. Therefore, ‘virtual deception’ is much more difficult. In any case, this is precisely why we believe it is a worthy challenge. “PES 2022 will probably not reach the levels Konami dreamed of, not even on PS5 and Xbox Series X | S, but it is clear that the goal and creating a visually sumptuous game.
Finally, we remind you that Genoa eSports won the first virtual Scudetto eSerie A TIM | PES 2021. Furthermore, we remind you that PES 2022 will be developed with Unreal Engine; you can read our special, eFootball PES 2022 and Unreal Engine: what awaits us?