Horizon Forbidden West its PS5 will count on the two classic graphic modes that we have now seen in countless other cases starting from the release of the mid-gen, therefore going to 60 fps with Performance mode, which is likely to lower the overall graphics quality, or with resolution 4K ma a 30 fps.
According to reports from Julien Chièze, who interviewed game director Mathijs de Jonge and narrative director Ben McCaw of Guerrilla Games, the two classic graphics modes between Performance and Resolution will be revived on PS5 for Horizon Forbidden West and will also be present on PS4 Pro, albeit in a different form.
On the latter, in any case, it will not be possible to reach 60 fps but it will probably have a more stable frame-rate. There are no precise details yet, but PS5’s 60fps Performance mode will likely lower the level of detail, bringing the resolution to dynamic in order to guarantee a frame-rate firmly anchored to the target, although these are guesswork at the moment. in the absence of precise data.
There will obviously be others differences between the PS4 and PS5 versions, with the latter that will be able to count on improved effects, an increase in visual distance and an improvement in the performance of some elements of the scenario.
Among other novelties, in the same interview the topic ofclimbing, which the developers call “freer” than the one seen previously. It seems to be always linked to the presence of preset holds, but these will practically be present on most of the vertical walls and elements that rise in height, thus allowing you to climb if necessary.
For the rest, we have seen all the news of the game revealed by the developers to Game Informer, while yesterday Hermen Hulst admitted that the release in 2021 is not confirmed.