Ray Tracing Support for the AMD GPU onboard the upcoming Samsung Exynos | Computex 2021

Ray Tracing Support for the AMD GPU onboard the upcoming Samsung Exynos | Computex 2021
Ray Tracing Support for the AMD GPU onboard the upcoming Samsung Exynos | Computex 2021

Ray tracing will also arrive on high-end smartphones in the short term. from June 2019 that Samsung e AMD are working, in strict silence, to bring Radeon RDNA (RDNA) graphics into Exynos system on chip. Finally, within the year,we will see the fruits of the hard work carried out in recent years by the two companies.

AMD told Computex 2021 that within the year will disclose more details together with Samsung, so there will be an announcement of some kind, along with likely performance demonstrations. An actual debut of the SoC with AMD GPU in 2022, on board the Galaxy S22 and maybe even on some notebooks, cannot be ruled out.

These are the exact words – in English – spoken by Lisa Su, CEO of AMD: The next place you’ll find RDNA 2 will be the high-performance mobile phone market. AMD has partnered with industry leader Samsung to accelerate graphics innovation in the mobile market, and we’re happy to announce we will bring custom graphics IP to Samsung’s next flagship SoC, with ray-tracing and variable rate shading capabilities. Were really looking forward to Samsung providing more details later this year”.

In the press release released in the post-event, AMD adds: AMD is partnering with Samsung on its next generation Exynos SoC, which will feature custom AMD RDNA 2 architecture-based graphics IP that brings raytracing and variable rate shading capabilities to flagship mobile devices”.

The next Exynos of the South Korean company will therefore have a GPU based on custom RDNA 2 architecture, that is modified, able not only to offer the usual graphics performance to which AMD’s graphics chips have accustomed us, but also support for ray tracing and Variable Rate Shading (click here to learn more), two technologies so far widespread only in the world of PCs and consoles.

The VRS, in fact, is also supported by the Adreno 600 GPU integrated in Qualcomm’s Snapdragon 888, but the addition of ray tracing support represents an absolute novelty for the sector, the final piece to see the technology spread in a capillary way. Among other things, ARM is also working to support it with Mali GPUs destined for future ARMv9-based SoCs, but it will probably take more time, perhaps we will have to wait until 2023.

AMD and Samsung could therefore pave the way for the entire sector and one can only be very curious both from the point of view of performance and consumption, fundamental in the smartphone sector: the RDNA 2 architecture has proven itself on PC and console great efficiency, but will AMD be able to outdo itself? We will find out in a few months.

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