Re: Legend, tried –

Re: Legend, tried –
Re: Legend, tried –

What happens if you take Pokémon, Harvest Moon, any oriental action RPG and mix it all together? Get Re:Legend, a mix of well-known genres that can boast a considerable amount of mechanics, but which is easily likely to know already seen.

In tried by Re: Legend let’s find out in detail what we think of this interesting mix.


Re: Legend, the protagonist in a shop

Re: Legend opens with the creation of our own personage. The chibi-style avatar in front of you can be defined on the basis of gender, eyes, hair and clothing. Having done this, without even a camera transition, he is thrown off a cliff. Our alter ego falls into the water, faints and, dragged by the waves, ends up on a small island where he is saved and cared for.

Unfortunately we have lost our memory and we know nothing but our name. From here the adventure on the Vokka island starts, where a village made up of cheerful and colorful people lives in serenity.

The game plot, which during our Early Access trial we only got a glimpse of, revolves around a strange evil event, Corruption, which makes the wild creatures of the island aggressive.

Re: Legend is an action role-playing game and, during the first stages we tested, it asks us to advance the game plot by exploring dungeons and defeating monsters.


A combat scene from Re: Legend

The combat system, which offers both melee and ranged weapons (such as bows and magic), is based on a few simple mechanisms. We can attack with the weapon equipped, use a special move (if we know one) and dodge. Fights are a combination of hits and dodges, being careful not to take too much damage or to finish the stamina (the most important statistic) that is recharged by going to sleep or through food. The pace of the clashes isn’t exactly exciting and turns out to be particularly repetitive, especially if you’re not very powerful.

As mentioned, the plot progresses by completing the quests, but the power of the enemies increases sharply between one mission and the next, thus forcing to enhance our character in anticipation of a future battle. How to do? First of all, by leveling up. The PC gains experience through various actions, including battles, and can spend Skill Points on various stats, which determine physical strength, magic strength, as well as defenses and so on. In addition, using weapons and performing moves (such as dodging) improves in this category and you get dedicated bonuses.

The protagonist of Re: Legend gets a new weapon from the blacksmith

In combat, however, we will not be alone. Re: Legend puts a great deal of emphasis on creature, this Magnus, which can be tamed by throwing food at them and then riding them. Each monster has its own stats, abilities and can even evolve if it meets certain conditions. Some creatures are capable of taking on even more forms. Our allies also become mounts, which you can use to move faster and save your stamina. As in Pokémon, any Magnus we meet can be made to join our team (but we can only take two with us at a time).

Level up and Magnus aren’t enough to win, though. Re: Legend also relies heavily on equipment, which can be found in dungeons, but also and above all created through crafting. Consequently, it is necessary to obtain the right materials, both by defeating enemies and by felling trees and exploiting mineral deposits. Already in this way, a classic action RPG loop is created, which sees us explore, fight, level up, search for materials, upgrade and advance in the plot, also managing their Magnus, feeding them and upgrading them.

One of the Magnus from Re: Legend

The contents do not end there, however, because upon our arrival in Vokka we will also receive one fattoria disused, to be transformed into a real plantation for the intensive growth of fruit and vegetables, which can be used as an ingredient for crafting (there are various culinary recipes) or even sold. Money is essential for buying tools and objects that we cannot create.

We are not finished yet, however, because in addition to farming there is also the fishing. We can exploit specific bodies of water to capture various types of fish, which can be transformed into food, sold or placed in a safe place in a pond where they will have the opportunity to grow to become even bigger. This increases their value and makes them great for a minigame in which various aquatic creatures compete in a circuit race.

Game balances

Creating a couple of weapons in Re: Legend

The mechanics are therefore many and following each part of the game requires attention and time. Our test, which had a maximum time, did not allow us to understand if each component is balanced. At first glance, however, most of what is proposed by Re: Legend smacks of already seen. Without dedicating tens of hours it is impossible to draw conclusions, but the impression is that this role-playing game does not aim to satisfy those in search of novelty, but rather to provide a mix of known and consolidated elements.

It is also important to note that it is possible to play online multiplayer with your friends: we believe that this can be one of the most important elements in determining the success of Re: Legend.

It will therefore be important to understand if the pace of the game is sustained or if Re: Legend will ask the player to spend a lot of time farming materials and levels in order to advance. Even from the narrative point of view we still have many questions, given that the plot seems far from original in the early stages and the characters are part of the typical archetypes of the genre: the nurse tsundere, the good-natured mayor, the old warrior with great instinct. .. All very classic and does not seem to promise the depth and drama of works like Stardew Valley.

Re: Legend’s farm

We close with a quick comment on the technical side. Graphically Re: Legend is nothing special. The chibi graphics and colorful monsters are cute, but far from original. The final version is close, so we don’t expect extreme graphics enhancement. Certainly this is not a work to be taken into consideration for the level of detail, but we believe that no one had this doubt.

Re: Legend is a farming simulator, an action RPG with crafting and exploration and also includes a monster capture system to train and evolve. It is many different and well-known things, and for this reason it seems to be struggling to find its own identity for now. One trial is not enough to understand its long-term potential, but if the chibi graphics don’t mind and you’re looking for a mix of game mechanics to navigate, it could turn out to be a satisfying adventure, especially if you want to take advantage of multiplayer with friends. The pace of play will be one of the most important factors to analyze in the final version.

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