Alan Wake Remastered is the protagonist of the new analyses Digital Foundry technique, which pitted the game on PS5 e Xbox Series X|S to understand where it runs best and also put the original Xbox 360 version into the mix.
In the review of Alan Wake Remastered we talked about how the polygonal models of the characters have been improved through the use of renewed shaders and textures, which is confirmed in the video made by the English newspaper.
There is also talk of resolution, brought in this remastered edition to 1440p on both PlayStation 5 than on Xbox Series X, whereas Xbox Series S must reasonably be satisfied with 1080p.
In terms of performance, the target of 60 fps it is respected in a similar way by all next-gen platforms, which fail to offer a very solid frame rate and show drops of even a dozen frames, as well as some tearing and stuttering problems.
Therefore, a clear winner does not emerge from the comparison, Alan Wake Remastered runs very similarly on Sony and Microsoft machines, in all cases with clear and substantial improvements compared to the original for Xbox 360 of 2010.