The famous new model from PS5, that is the one absolutely identical to the original if it were not for some internal variations and the new identification code CFI-1000, has been subjected to a careful test from Digital Foundry e GamersNexus, through an unprecedented collaboration, to find out what consequences the variation applied to the cooling system can bring and understand, in practice, whether the new model is better or worse of the original.
The result, in short, is that the new PS5 is substantially equivalent to the original version: from the point of view of performance there are no variations from one model to another with the console in action on various games, but the test carried out by Digital Foundry and GamersNexus was based above all on the detection of temperature internal, the real focal point of the matter.
As was first noted by Austin Evans, the famous youtuber, the new PS5 model is equipped with a smaller size heatsink and with some variations applied, it had suggested a downsized cooling system and perhaps responsible for higher temperatures. Evans’ first considerations caused a sensation, so much so as to give rise to a real wave of indignation and threats against the youtuber. Beyond the craziest drifts caused by PlayStation fanboys, it is now quite clear how Evans’ first conclusions may have been somewhat hasty.
Digital Foundry has carried out more in-depth analyzes, with the help of GamersNexus experts, actually detecting some small differences but not such as to cause any changes to PS5 performance.
Curiously, some results would also be in contrast with the measurements made before by yet another “laboratory”, that of the youtuber Hardware Busters.
The analysis has shown some variations also applied to the motherboard, in addition to the known differences in the heatsink and in the fan, which lead to slightly different results in terms of temperature, which however should not affect the use by users. It seems that the fan always tends to spin at the same speed regardless of the temperature reached, which Digital Foundry finds rather curious and probably caused by the priority given by Sony to the lowest possible console noise.
Instead of increasing the fan speed, as the latest PS5 security system it simply shuts down, once it reaches temperatures considered dangerous for the stability of the system. However, in tests carried out with the console running, there were no differences in the performance in games, therefore, even at the sharp increase in temperatures, it seems that PS5 does not lose hits.
Tests carried out through the sensors applied inside the PS5 found slightly lower temperatures on the voltage regulators and memory chips, while slightly higher temperatures, compared to the original model, they were recorded on the central SoC, or the APU composed of integrated CPU and GPU, practically the opposite of what had been detected by Hardware Busters.
In any case, the variations resulted minimum and in any case without any detectable reflection in the actual performance of the console.