Per Hideo Kojima, the head of Kojima Productions, currently involved in the launch of Death Stranding Director’s Cut for PS5, loneliness and video games often go hand in hand. The well-known game director talked about it in an interview released in Japan for the anan publication, in which he touched on several topics.
According to him, loneliness is one of the fundamental themes of the game: “The game is designed to create a strong sense of loneliness. When the player thinks about the game, he reflects on the fact that he has spent so much time connecting the world without having been able to meet anyone. But at that point he finds traces, ladders and other signs. At that point he realizes that there are people like him with whom he is connected, albeit indirectly.“
Kojima then continued by explaining more generally the relationship between loneliness and video games: “I think there are some kinds of games that lonely people play. Those who do not feel useful in the real world, who can become protagonists of a fantasy world, coming to connect with others. In Death Stranding there is also this message. However, I believe many leave the game before they find out because they struggle to understand its structure.“
Death Stranding Director’s Cut will be available exclusively for PS5 on September 24, 2021. If you’re interested, check out the latest trailer.