E3 2021 reduced to pure onanistic exercise, did we have the most insignificant and useless edition in history? – Multiplayer.it

E3 2021 reduced to pure onanistic exercise, did we have the most insignificant and useless edition in history? – Multiplayer.it
E3 2021 reduced to pure onanistic exercise, did we have the most insignificant and useless edition in history? – Multiplayer.it

L’E3 2021 is about to reach its conclusion nature and one wonders if that of 2021 was not the edition anymore insignificant e useless of the history of the event, a pure exercise in onanism without substance, with which a transfigured industry continues to delude an audience that has never accepted that it has been marginalized.

It is not just a question of what has been announced, but of the general context, which has created a fragmentation never seen before, keeping out some phenomena very important, which in fact it would not make sense to include in a similar event.

Basically E3 no longer exists, but there are a series of events that almost as a matter of tradition take place during the period in which the fair is usually held. They are uncoordinated digital events that often find it difficult to connect to E3 itself, so much so that even the initiatives on the sidelines are included in the event, even if they do not belong to it. Let’s think about the presentation of Devolver Digital, for example.

Don’t misunderstand, because good things have been seen, such as the aforementioned Devolver Digital, the Xbox event and if we want also the very recent Nintendo Direct, which was saved in a corner with a new movie of The Legend of Zelda: Breath of the Wild 2. The rest, however, was confusing and unfocused. For example, what is the point of the many indie events with dozens of ads each that end up getting lost in the pile like tears in the rain? What about the Geoff Keighley container event? Who was it addressed to given the ads? It sounded like “here’s what we’ll see on Twitch in the coming months” …

After all, many publisher they hinted that E3 no longer interests them. Aside from the absentees, many of those present also snubbed the event to present their future games. Let’s take Koch Media: he had many titles to show, even with graphic material, but he preferred to organize something strange in which he made the developers talk for long minutes, keeping the games out of the way. Worse still Take-Two, who decided to take advantage of E3 to talk to us about inclusiveness. Commendable initiative, but the context did not seem to us to be the best to make it effective. Square Enix has instead decided to show only previously announced games and a secondary title like Final Fantasy with truckers. Obviously the best was kept for some other occasion. And Capcom, do we want to talk about it?

As already mentioned, the only ones to still give some weight to E3 as such were Microsoft, which created a Mr. event, Nintendo and, paradoxically, Devolver Digital. One wonders if all three really need E3 to show their stuff, or if even outside the frame of the fair, which no longer reflects the video game market for years, they would not have achieved the same results.

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