A few days ago Square Enix and Crystal Dynamics removed the anti-tamper system Denuvo gives Shadow of the Tomb Raider, what time runs better than before, demonstrating for the umpteenth time the problems of the infamous DRM.
To conduct the test, in this case, was the DSO Gaming site, which used a system with Intel i9 9900K CPU with 16GB of 360Mhz DDR 4 Ram and an Nvidia GeForce RTX 3080 video card. The operating system used for the test it was Windows 10 64-bit, with GeForce Game Ready 496.13 drivers installed.
To make the comparison, we chose not to activate effects such as Nvidia’s ray tracing or DLSS, setting the game to 1080p with maximum and minimum detail. As you can see from the graphs below, in both cases there has been a noticeable improvement in framerate, particularly marked by selecting the minimum detail. The minimum framerate increase was 8fps, while that of the average framerate was 17fps.
Regardless of the numbers, what the test shows is that Denuvo influenced the performance of Shadow of the Tomb Raider and that, since the release of the patch with which it was removed developers and publisher did not refer to optimizations, the boost is due precisely due to its absence.