Kena: Bridge of Spirits was released yesterday but a first video comparison between the PS5 and PC version, to see where it runs best in the absence of a direct confrontation with the rival console since it is an exclusive temporal console.
The first analysis comes from the usual YouTube channel ElAnalistaDeBits, now quite known for initiatives of this type, and does not show huge differences between the PS5 and PC versions, but there are elements that result best on PC, although obviously the configuration used must always be considered.
In this case, the youtuber’s PC setup used a Nvidia GeForce RTX 3080, hardware that is somewhat superior to that used by the Sony console, which makes the advantages found in the Windows-based version quite obvious.
In any case, some aspects are interesting: the resolution turns out to be 2160p (i.e. 4K, apparently real) at 30 fps on PS5, or dynamic 4K (which is around 1800p on average) at 60 fps, while on PC the option set is 4K at Setting Ultra.
In general, they are detected shadow better and better ambient occlusion on PC in both modes, while the vegetation and most of the details are pretty much the same between the PS5 4K version and the PC version, except for noticeably reduced on PS5 if you select the performance mode.
The quality of the texture it seems to be the same in both versions, as well as on both PS5 and PC there is a peculiarity about the cutscenes: apparently these are not in real time but are recorded at 24 fps, perhaps for a more “cinematic cut” “.
In addition, a better anti-aliasing and better visual distance compared to PS5. On the Sony console, in any case, the youtuber recommends using the performance mode, because the decrease in quality is however well compensated by the advantages of 60 fps.
To learn more about the game, we refer you to the review of Kena: Bridge of Spirits, which even in the votes of the critics made an excellent impression.