Stando all’insider Timbur222, Fallout 76 he would have recovered his by now development costs and would currently be profitable for Bethesda, and therefore for Microsoft (it must be said that it was launched long before the acquisition). He was told by a former developer from Bethesda Austin, who worked on the development of the game.
Of course, the launch events didn’t make Fallout 76 an explosive success, and the breakeven point came after some time, but at least it did. However, Bethesda’s effort to recover the game, always updating it, should be commended new content and believing it even when the situation seemed desperate. This is one of those cases in which the view of part of the public has been practically overturned, thanks to the hard work of the developer.
It is not the first case of the genre for the world of video games: who does not remember how many had put a tombstone on Final Fantasy XIV after seeing the first version? It is now the most loved MMORPG in the world, as well as the most played.